My understanding is that Duncan Jones’
Warcraft is based not directly on Blizzard’s massive online
role playing game World of Warcraft, but on the lore from
that world that precedes the playable action. The fact that it’s a prelude
makes a great deal of sense, as this may be the most blatant attempt by
Legendary and Universal to launch a franchise that I’ve ever encountered. I’m
all for an epic, ambitious, weird new fantasy saga, but from what we get here,
not this one.
